BLOG 10: Reflective report for the first semester
Reflective report for the first semester Introduction In the Future of Design article it is mentioned that design started as a craft, but as technology evolves craft is no longer able to solve all the problems (Norman 2018), so there…
Read MoreBLOG 9:Tutorial feedback this week.
In this week’s tt first we continued our discussion of Project 4, we started with “Who it is for””What is the specific problem.” “The concept – ‘the idea is … ‘” “What is the anticipated degree of change you wish…
Read MoreBLOG 8: Insights for Design
Here is my understanding of Blog8 task: Create Insight Statements From create insight statements, i learned that the first thing we need to do is to select a theme and convert it into a core brief for the study. This…
Read MoreBLOG 7: Review of this Pechakucha
In this pechakucha I talked about the topic of Project 4 – Conscious Consumption. Before preparing this topic I chose the direction of clothing according to my experience.Throughout the presentation I presented the background of the topic, the relevant research…
Read MoreBLOG 5: About “Affordances”
https://www.youtube.com/watch?v=NK1Zb_5VxuM 1.Explanation of the concept of ‘affordances’. Affordances is a word that describes the properties of an object, which is an expression of the relationship between a person and an object, such as what people can do with it. For…
Read MoreBLOG 4: Rain Later-Prototype test
Here is my prototype test video. This video contains the process of making my cardboard prototype and testing the demo process. https://www.youtube.com/watch?v=CwYydoflNCc&t=12s
Read MoreBLOG 3: Bill Verplank-Opening Keynote
Bill Verplank is a human factors engineer. In the final video on interactive design, he talks about art, design, craft, and the way he looks at interactive design. Bill Verplank uses drawings to document everything. He says that drawing is…
Read MoreBLOG 2: Doing craft-based design with human-centered as the core concept
As society continues to evolve and industry grows stronger, design is no longer as simple as a craft, but a way to increase human interaction with society, identify problems, and enhance the experience of one’s life and workforce. So at…
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